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{{this is a|QC command|name=$prepend}}{{inline note | ''Please see [[$continue]] QC command for further info.''}} | |||
Allows you to add more options to the specified [[$sequence|sequences]] or [[$animation|animations]] after declared, by expanding it, except the options are processed before currently set options for the specified animation. This somehow also allow expand [[$definemacro|macros]] | Allows you to add more options to the specified [[$sequence|sequences]] or [[$animation|animations]] after declared, by expanding it, except the options are processed before currently set options for the specified animation. This somehow also allow expand [[$definemacro|macros]] | ||
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* [[$definemacro]] | * [[$definemacro]] | ||
* [[$definevariable]] | * [[$definevariable]] | ||
[[Category:Source]] | |||
[[Category:QC Commands|prepend]] | |||
[[Category:Modeling]]<!--Why?--> |
Revision as of 03:48, 12 July 2024


$prepend
is a QC command available in all Source games.
Please see $continue QC command for further info.
Allows you to add more options to the specified sequences or animations after declared, by expanding it, except the options are processed before currently set options for the specified animation. This somehow also allow expand macros
Syntax
$prepend "SequenceName" <options>
Examples
$sequence "idle" a_idle {
loop fps 40
iklock "rfoot" 1 0
iklock "lfoot" 1 0
}
// more QC stuff \\
// add this options before all other $sequence "idle" options
$prepend "idle" {
activity ACT_IDLE 1
}
See also
- $append Add more options to the specified sequences or animations after all other options.
- $continue Add more options to the specified sequences or animations. Replaces both $prepend and $append QC commands.
- $definemacro
- $definevariable