Zh/RenderTarget: Difference between revisions

From Valve Developer Community
< Zh
Jump to navigation Jump to search
(Created page with "{{lang|RenderTarget|title=RenderTarget}} {{ScrollBox|title= also.渲染目标| {{KV:zh-cn |RenderTarget 是一种缓冲区,图形处理器可运用这个 Buffer 来绘制像...")
 
m (Nesciuse moved page RenderTarget:zh-cn to Zh/RenderTarget over redirect: -Language prefixes)
 
(No difference)

Latest revision as of 20:37, 10 July 2024

English (en)中文 (zh)Translate (Translate)
also.渲染目标:
RenderTarget 是一种缓冲区,图形处理器可运用这个 Buffer 来绘制像素。
主要用来记录渲染后的输出的结果,而不直接将帧缓冲绘制到屏幕。而是将其应用到别处。