Env wind: Difference between revisions
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m (template update) |
m (ep1 add) |
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*{{kv angles}} | *{{kv angles}} | ||
*'''gustsound''' | *'''gustsound''' | ||
:<sound> Sound to be played to simulate the gusting wind. | :<sound> Sound to be played to simulate the gusting wind. {{ep1 add|Deprecated}} | ||
*'''minwind''' | *'''minwind''' | ||
:<integer> Minimum speed of the wind while idling. | :<integer> Minimum speed of the wind while idling. | ||
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*'''gustdirchange''' | *'''gustdirchange''' | ||
:<integer> Maximum amount that the wind's direction changes due to a gust, in degrees. | :<integer> Maximum amount that the wind's direction changes due to a gust, in degrees. | ||
* '''{{ep1 add|gustduration}}''' | |||
: <integer> How long will the wind gust for. | |||
==Inputs== | ==Inputs== | ||
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==Outputs== | ==Outputs== | ||
*{{o targetname}} | *{{o targetname}} | ||
* '''{{ep1 add|OnGustStart''' | |||
: Fired when a wind gust begins. | |||
* '''{{ep1 add|OnGustEnd}}''' | |||
: Fired when a wind gust ends. | |||
==See also== | ==See also== |
Revision as of 15:34, 5 August 2006
Entity Description
An entity to control wind in the map. It is partially functional.
Availability
Template:In game Template:Game-base Template:In code
Keyvalues
- Template:Kv targetname
- Template:Kv angles
- gustsound
- <sound> Sound to be played to simulate the gusting wind. Template:Ep1 add
- minwind
- <integer> Minimum speed of the wind while idling.
- maxwind
- <integer> Maximum speed of the wind while idling.
- mingust
- <integer> Minimum speed of wind gusts.
- maxgust
- <integer> Maximum speed of wind gusts.
- mingustdelay
- <float> Minimum time delay between random gusts.
- maxgustdelay
- <float> Maximum time delay between random gusts.
- gustdirchange
- <integer> Maximum amount that the wind's direction changes due to a gust, in degrees.
- <integer> How long will the wind gust for.
Inputs
Outputs
- Template:O targetname
- {{ep1 add|OnGustStart
- Fired when a wind gust begins.
- Fired when a wind gust ends.