Env wind: Difference between revisions
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==Availability== | ==Availability== | ||
{{in game|point}} {{game-base}} | {{in game|point}} {{game-base}} | ||
{{in code|class= | {{in code|class=class_c_env_wind.html CEnvWind|file=effects_8cpp-source.html effects.cpp}} | ||
==Keyvalues== | ==Keyvalues== |
Revision as of 06:32, 2 August 2006
Entity Description
An entity to control wind in the map. It is partially functional.
Availability
Template:In game Template:Game-base Template:In code
Keyvalues
- Template:Kv targetname
- Template:Kv angles
- gustsound
- <sound> Sound to be played to simulate the gusting wind.
- minwind
- <integer> Minimum speed of the wind while idling.
- maxwind
- <integer> Maximum speed of the wind while idling.
- mingust
- <integer> Minimum speed of wind gusts.
- maxgust
- <integer> Maximum speed of wind gusts.
- mingustdelay
- <float> Minimum time delay between random gusts.
- maxgustdelay
- <float> Maximum time delay between random gusts.
- gustdirchange
- <integer> Maximum amount that the wind's direction changes due to a gust, in degrees.