Collaborate: Difference between revisions
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Revision as of 11:57, 1 August 2006
This mod for Source is currently in development.
What is it?
Collaborate is an upcoming Half-Life 2 multiplayer teamplay mod. It will feature fights against NPCs and other players and teamplay-oriented gameplay in high quality maps.
Features
- Teamplay multiplayer mod with NPCs
- Balanced gameplay
- High quality maps, with fully scripted scenes
- All HL2SP & EP1 enemies (probably all EP2 enemies too)
- Follows HL2-story, including a different timeline for each map
- Special system that waits with starting the map which allows you to wait at your friends
- Improved network- & lagcompensation-code
- Series of levels, with transitions
- Spectators
- Voicecomm
- Damage & teamplay based points-system
- Drop weapons/ammunition/batteries for your teammates and get points for it
Planned
- Multiplayer vehicles
- New enemies
- Per game statistics
Game modes
- Objective
- Complete the objective and it sub-objectives for your team. The objectives will be different for each map. Will you need to escape from a Combine prison or infiltrate one?
- Free for all
- Kill anything. Experience the chaos with killing every player and NPC you see. Planning won't get you far when an other player, a zombie and a antlionguard attack you at the same time.
Help wanted
At the moment we are recruiting. Very much needed:
- Modellers
- Animators
Also welcome:
- Mappers
- Concept artists
- Coders
We are very free. No deadlines and you may also use your work in other mods.
Please post a topic at our forum or email to dutchmega@gmail.com, with some previous work, when you are interested.
Collaborate Team
- Vaber: Mapper & coder
- CrabbyData: Mapper & concept artist
- R4z0r: Mapper (inactive)
- dutchmega: Coder
- Slugtrooper: Freelance mapper
- Starbug: Mapper
- Angry Beaver: Mapper & modeller
Media
More media at moddb