Tf projectile spelltransposeteleport: Difference between revisions

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m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
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{{lang|Tf projectile spelltransposeteleport}}{{this is a|point entity|game=Team Fortress 2|name=tf_projectile_spelltransposeteleport}}
{{lang|Tf projectile spelltransposeteleport}}
{{CD|CTFProjectile_SpellTransposeTeleport|file1=tf_weapon_spellbook.cpp}}
{{this is a|point entity|game=Team Fortress 2|name=tf_projectile_spelltransposeteleport}}


{{code class|CTFProjectile_SpellTransposeTeleport|tf_weapon_spellbook.cpp}}
==Entity Description==
[https://wiki.teamfortress.com/wiki/Magic_spells#Regular_Magic_Spells Shadow leap spell.]  
[https://wiki.teamfortress.com/wiki/Magic_spells#Regular_Magic_Spells Shadow leap spell.]  


It stores up to 5 [[Vector|vectors]] of its position every 3.<span style="text-decoration: overline; display: inline;">3</span> ticks (in practice it would just be 3 ticks due to rounding). Upon the explosion of this projectile, the game will give 30 health to the thrower and then teleport the thrower to the last projectile position that counts as a hit.
It stores up to 5 [[Vector|vectors]] of its position every 3.<span style="text-decoration: overline; display: inline;">3</span> ticks (in practice it would just be 3 ticks due to rounding). Upon the explosion of this projectile, the game will give 30 health to the thrower and then teleport the thrower to the last projectile position that counts as a hit.
==Keyvalues==
{{KV BaseAnimating|base=1}}
{{KV BaseEntity|base=1}}
==Inputs==
{{I BaseAnimating|base=1}}
{{I BaseEntity|base=1}}
==Outputs==
{{O BaseAnimating|base=1}}
{{O BaseEntity|base=1}}

Revision as of 12:40, 2 July 2024

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C++ Class hierarchy
CTFProjectile_SpellTransposeTeleport
CTFProjectile_SpellBats
CTFProjectile_Jar
CTFGrenadePipebombProjectile
CTFWeaponBaseGrenadeProj
CBaseGrenade
CBaseProjectile
CBaseAnimating
CBaseEntity
C++ tf_weapon_spellbook.cpp

tf_projectile_spelltransposeteleport is a point entity available in Team Fortress 2 Team Fortress 2.

Shadow leap spell.

It stores up to 5 vectors of its position every 3.3 ticks (in practice it would just be 3 ticks due to rounding). Upon the explosion of this projectile, the game will give 30 health to the thrower and then teleport the thrower to the last projectile position that counts as a hit.