Fish: Difference between revisions
Jump to navigation
Jump to search

Warning:
m (Replacing {{base point}} with {{this is a}}. This operation was performed by a bot.) |
(-added class hierarchy, cleanup, see also) |
||
Line 1: | Line 1: | ||
{{lang|Fish}} | {{lang|Fish}} | ||
{{ent not in fgd|nolink=1|because=it can't move or even show a model on its own}} | {{ent not in fgd|nolink=1|because=it can't move or even show a model on its own}} | ||
{{CD|CFish|file1=fish.cpp}} | |||
{{this is a|point entity|name=fish}} These are the fish created by {{ent|func_fish_pool}}. | {{this is a|point entity|name=fish}} These are the fish created by {{ent|func_fish_pool}}. | ||
{{warning|<code>Kill</code>ing the fish entity before killing the pool entity crashes the game. The pool entity must be removed first.}} | {{warning|<code>Kill</code>ing the fish entity before killing the pool entity crashes the game. The pool entity must be removed first.}} | ||
== See Also == | |||
* {{ent|func_fish_pool}} | |||
{{ | |||
Revision as of 08:20, 28 June 2024



![]() |
---|
CFish |
![]() |
fish
is a point entity available in all Source games. These are the fish created by func_fish_pool.

Kill
ing the fish entity before killing the pool entity crashes the game. The pool entity must be removed first.