Soundent: Difference between revisions
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Warning:Killing this entity crashes the game
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{{stub}} | {{stub}} | ||
{{Ent not in fgd| | {{Ent not in fgd|codeonly=1}} | ||
{{CD|CSoundEnt|file1=soundent.cpp}} | {{CD|CSoundEnt|file1=soundent.cpp}} | ||
{{this is a|point entity|name=soundent}} It's created automatically and manages sounds that AI hears | {{this is a|point entity|name=soundent}} It's created automatically and manages sounds that AI hears |
Revision as of 06:53, 28 June 2024

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CSoundEnt |
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soundent
is a point entity available in all Source games. It's created automatically and manages sounds that AI hears

ConVars
Cvar/Command | Parameters or default value | Descriptor | Effect |
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displaysoundlist | 0 | Prints and visualizes sounds added/removed info. 1 = all sound, 2 = danger sounds |