Waterbullet: Difference between revisions
Jump to navigation
Jump to search
Note:Default model name:
(note, see also) |
m (-) |
||
| Line 1: | Line 1: | ||
{{Ent not in fgd| | {{Ent not in fgd|codeonly=1}} | ||
{{CD|CWaterBullet|file1=waterbullet.cpp}} | {{CD|CWaterBullet|file1=waterbullet.cpp}} | ||
Revision as of 06:50, 28 June 2024
| CWaterBullet |
waterbullet is a point entity available in all
Source games. It is a bullet in water and operates with underwater physics. In
Half-Life 2 created automatically when enemies shoot at player underwater.
models/weapons/w_bullet.mdl