Waterbullet: Difference between revisions
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m (Removed heavy and useless gif (already a pic illustrating the effect)) |
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{{Ent not in fgd|nolink=1}} | {{Ent not in fgd|nolink=1}} | ||
{{CD|CWaterBullet|file1=waterbullet.cpp}} | {{CD|CWaterBullet|file1=waterbullet.cpp}} | ||
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__NOTOC__ | __NOTOC__ | ||
[[File:Waterbullet.png|thumb|Half-Life 2 waterbullet example]] | [[File:Waterbullet.png|thumb|Half-Life 2 waterbullet example|center|500px]] | ||
Revision as of 07:03, 22 June 2024
| CWaterBullet |
waterbullet is a point entity available in all
Source games. It is a bullet in water and operates with underwater physics. In
created automatically when enemies shoot at player underwater.