Valve Developer Community:Reasons for speedy deletion: Difference between revisions

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Irrelevant information to Valve's engines, unlike [[Quake]] and [[Quake II]]. --[[User:Commando of Booce|Commando of Booce]] ([[User talk:Commando of Booce|talk]]) 10:40, 19 June 2024 (PDT)
Irrelevant information to Valve's engines, unlike [[Quake]] and [[Quake II]]. --[[User:Commando of Booce|Commando of Booce]] ([[User talk:Commando of Booce|talk]]) 10:40, 19 June 2024 (PDT)


== [[Half-Life 2: Genry's Great Escape from City 13]] ==
== [[Half-Life 2: Genry's Great Escape From City 13]] ==


Low-quality mod, shouldn't get a wiki page. --[[User:Commando of Booce|Commando of Booce]] ([[User talk:Commando of Booce|talk]]) 10:44, 19 June 2024 (PDT)
Low-quality mod, shouldn't get a wiki page. --[[User:Commando of Booce|Commando of Booce]] ([[User talk:Commando of Booce|talk]]) 10:44, 19 June 2024 (PDT)

Revision as of 11:17, 19 June 2024

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Archived discussions

William's Mod

This has been thoroughly tested on multiple machines, as for the suspected bug where entities of different prefixes can be spawned in "wrong" boxes, this behaviour cannot be seen. Deletions of mod pages on this site should not be done for their obscurity as that is the one of the points of this site.

Please record any behaviour on video before making a claim.-Willgames (talk) 14:59, 30 September 2023 (PST)

How could you not detect it? If I immediately discovered this problem when I first started the mod, not only did I have problems with the fonts (my language is Russian), but all the spawners were simply created “for view”, they only create the appearance that supposedly different entities need to be spawned in different tables , but in fact, you can enter any entity there (for example, weapons table, insert NPC_zombie) and it will spawn. I understand that this is just your inexperience with working with this engine, you can cancel my edits by continuing the orgy of mediocre mods as people like [deleted] can do, I just want to improve this wiki by clearing out the unnecessary amount of mods that really don’t deserve to be there there, at least for now.
This site has certain rules regarding the publication of modifications, namely their content anywhere in the media. Please look at the terms of publication. And your conclusion that any mods can be published needs to be clarified, provide me with evidence, and if you are right, then I admit that I was wrong. And you will cancel my edits without remorse. Maybe.
Also, much of what you listed in the features is either not such, or only half of it. If you change the page to add more documentation about your mod to really see that you've done a lot of work with the engine, adding a scripting system, etc. Perhaps, of course, this will be a strong argument in favor of keeping this mod on the wiki. Yet again.
I currently do not have the opportunity to play any mod, so I cannot reliably show you the errors, at least for now.-NOUG4AT (talk) 07:39, 2 October 2023 (PST)

Source Model Compiler

Testing task fix. TF2CutContent (talk) 23:53, 25 November 2023 (PST)

Goldsrc

Resolved.

The article marked for deletion has value in being a redirect. Ableitung (talk) 23:40, 8 December 2023 (PST)

QtPyHammer

As the article stub already says, it is 'missing nearly all features needed'. It's not noteworthy enough to include on the wiki. Cvoxalury (talk) 01:04, 18 June 2024 (PDT)

Resolved. Article deleted. Cvoxalury (talk) 12:32, 18 June 2024 (PDT)

NetRadiant-Custom

No reason to write about a Quake editor on this wiki. Shared lineage with Goldsrc aside, it's super niche where VDC userbase is concerned. Cvoxalury (talk) 01:05, 18 June 2024 (PDT)

Resolved. Article kept with elaboration. Cvoxalury (talk) 12:32, 18 June 2024 (PDT)

NetRadiant

Same as above. No reason for it being on VDC. Cvoxalury (talk) 01:05, 18 June 2024 (PDT)

Resolved. Article deleted. Cvoxalury (talk) 12:32, 18 June 2024 (PDT)

Neon Hammer Editor

A tiny stub about a cosmetic edit to VHE. Absolutely no need to dedicate its own article. Cvoxalury (talk) 01:06, 18 June 2024 (PDT)

Resolved. Article deleted. Cvoxalury (talk) 12:32, 18 June 2024 (PDT)

Sven Co-op II

A cancelled mod you can't, well, mod. No releases for it, no development content shared, not noteworthy from a developer's standpoint. And the article is partly based on April Fools even. Cvoxalury (talk) 01:08, 18 June 2024 (PDT)

Resolved. Article deleted. Cvoxalury (talk) 12:32, 18 June 2024 (PDT)

FreeHL

Someone's mod with barebones stub article and questionable relation to this site as a whole. Cvoxalury (talk) 01:09, 18 June 2024 (PDT)

Resolved. Article kept with explanation. Cvoxalury (talk) 12:32, 18 June 2024 (PDT)

Half-Life 2: Infinite Finality

A mod in development with no announced release date, no related development content for it like tutorials, just a page promoting one of plentiful Moddb mods. Cvoxalury (talk) 01:10, 18 June 2024 (PDT)

Resolved. Article deleted. Cvoxalury (talk) 12:32, 18 June 2024 (PDT)

Raising The Bar: Redux

Another one of many Moddb mods, I get that it's on Mapbase so it's an example of Mapbase, but it's not a Steam mod at this point in time, it's not noteworthy from a developer's standpoint. Cvoxalury (talk) 01:11, 18 June 2024 (PDT)

Resolved. Article deleted. Cvoxalury (talk) 12:32, 18 June 2024 (PDT)

Half-life_3:_Citadel_Unleashed

Very low-rated (2.4/10 on moddb, 14 votes), low-quality mod that should not be taking up wiki space. The page was created by the mod's own creator, too. Cvoxalury (talk) 10:37, 19 June 2024 (PDT)

Quake III Arena

Irrelevant information to Valve's engines, unlike Quake and Quake II. --Commando of Booce (talk) 10:40, 19 June 2024 (PDT)

Half-Life 2: Genry's Great Escape From City 13

Low-quality mod, shouldn't get a wiki page. --Commando of Booce (talk) 10:44, 19 June 2024 (PDT)