Func clip vphysics: Difference between revisions

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==Availability==
==Availability==
{{in game|brush}} {{game-base}}
{{in game|brush}} {{game-base}}
{{in code|class=???|file=???}}
{{in code|class=CFuncVPhysicsClip|file=bmodels.cpp}}


==Keyvalues==
==Keyvalues==

Revision as of 21:50, 3 April 2006

Template:Wrongtitle

Entity Description

A brush entity that's considered solid to vphysics.

Availability

Template:In game Template:Game-base Template:In code

Keyvalues

<filterclass> Filter to use to see if activator collides with me. See filter_activator_name for more explanation.

Inputs

Outputs