Collaborate: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{AlphaModSmall|engine=Source|download=}} | {{AlphaModSmall|engine=Source|download=}} | ||
== What is it? == | == What is it? == | ||
Collaborate is an upcoming [[Half-Life 2]] multiplayer teamplay mod. | Collaborate is an upcoming [[Half-Life 2]] multiplayer teamplay mod. It will feature fights against NPCs and other players and teamplay-oriented gameplay in high quality maps. | ||
== Features == | == Features == | ||
Line 11: | Line 11: | ||
* Special system that waits with starting the map which allows you to wait at your friends | * Special system that waits with starting the map which allows you to wait at your friends | ||
* Improved network- & lagcompensation-code | * Improved network- & lagcompensation-code | ||
* Series of levels, with transitions | |||
* Spectators | * Spectators | ||
* Voicecomm | * Voicecomm | ||
* Damage & teamplay based points-system | * Damage & teamplay based points-system | ||
* Drop weapons/ammunition/batteries for your teammates and get points for it | |||
'''Planned''' | '''Planned''' | ||
* Multiplayer vehicles | * Multiplayer vehicles | ||
* New enemies | * New enemies | ||
* Per game statistics | |||
== Game modes== | == Game modes== | ||
* '''Objective''' | * '''Objective''' | ||
:Complete the objective | :Complete the objective and it sub-objectives for your team. The objectives will be different for each map. Will you need to escape from a Combine prison or infiltrate one? | ||
* '''Free for all''' | * '''Free for all''' | ||
:Kill anything | :Kill anything. Experience the chaos with killing every player and NPC you see. Planning won't get you far when an other player, a zombie and a antlionguard attack you at the same time. | ||
== Help wanted == | == Help wanted == |
Revision as of 11:53, 1 August 2006
This mod for Source is currently in development.
What is it?
Collaborate is an upcoming Half-Life 2 multiplayer teamplay mod. It will feature fights against NPCs and other players and teamplay-oriented gameplay in high quality maps.
Features
- Teamplay multiplayer mod with NPCs
- Balanced gameplay
- High quality maps, with fully scripted scenes
- All HL2SP & EP1 enemies (probably all EP2 enemies too)
- Follows HL2-story, including a different timeline for each map
- Special system that waits with starting the map which allows you to wait at your friends
- Improved network- & lagcompensation-code
- Series of levels, with transitions
- Spectators
- Voicecomm
- Damage & teamplay based points-system
- Drop weapons/ammunition/batteries for your teammates and get points for it
Planned
- Multiplayer vehicles
- New enemies
- Per game statistics
Game modes
- Objective
- Complete the objective and it sub-objectives for your team. The objectives will be different for each map. Will you need to escape from a Combine prison or infiltrate one?
- Free for all
- Kill anything. Experience the chaos with killing every player and NPC you see. Planning won't get you far when an other player, a zombie and a antlionguard attack you at the same time.
Help wanted
At the moment we are recruiting. Very much needed:
- Modellers
- Animators
Also welcome:
- Mappers
- Concept artists
- Coders
We are very free. No deadlines and you may also use your work in other mods.
Please post a topic at our forum or email to dutchmega@gmail.com, with some previous work, when you are interested.
Collaborate Team
- Vaber: Mapper & coder
- CrabbyData: Mapper & concept artist
- R4z0r: Mapper (inactive)
- dutchmega: Coder
- Slugtrooper: Freelance mapper
- Starbug: Mapper
- Angry Beaver: Mapper & modeller
Media
More media at moddb