Info timescale controller: Difference between revisions
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Warning:This command doesn't affects sound. Sound playback speed will not be sped up or slowed down.
Bug:The value saves after a death, level transition or level change via console. [todo tested in ?]
Confirm:Is it used in the
Black Mesa campaign ?
MyGamepedia (talk | contribs) No edit summary |
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{{This is a|point|name=info_timescale_controller|game=Black Mesa|sprite=Info_target.png}} This is {{code|host_timescale}} controller entity. {{code|host_timescale}} is one of the console commands that controlls time, with this you can slow down or speed up time. | {{This is a|point entity|name=info_timescale_controller|game=Black Mesa|sprite=Info_target.png}} This is {{code|host_timescale}} controller entity. {{code|host_timescale}} is one of the console commands that controlls time, with this you can slow down or speed up time. | ||
{{warning|This command doesn't affects sound. Sound playback speed will not be sped up or slowed down.}} | {{warning|This command doesn't affects sound. Sound playback speed will not be sped up or slowed down.}} | ||
{{bug|The value saves after a death, level transition or level change via console.}} | {{bug|The value saves after a death, level transition or level change via console.}} |
Revision as of 21:30, 17 May 2024

info_timescale_controller
is a point entity available in Black Mesa. This is host_timescale controller entity. host_timescale is one of the console commands that controlls time, with this you can slow down or speed up time.




Keyvalues
Inputs
- SetTimescale <float >
- Sets the value of host_timescale.
- RestoreTimescale <void>
- Restores the value of host_timescale back to what it was previously. For example, if value was 10 and current value is 100 - this input will set 10.