Planted c4 training: Difference between revisions

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m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
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{{ent not in fgd}}
{{ent not in fgd}}
{{this is a|e0|game=Counter-Strike: Global Offensive|name=planted_c4_training}}
{{this is a|point entity|game=Counter-Strike: Global Offensive|name=planted_c4_training}}


==Entity description==
==Entity description==

Revision as of 19:03, 17 May 2024

Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.

planted_c4_training is a point entity available in Counter-Strike: Global Offensive Counter-Strike: Global Offensive.

Entity description

This entity represents a training version of C4 in Counter-Strike: Global Offensive. Unlike regular C4, this entity explodes in a firework explosion that is harmless to players.

To be defused it needs a func_bomb_target in the level, cannot be defused in gamemode co-op strike.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

ActivateSetTimerLength <floatRedirectInput/float>
Activates the C4 and sets the timer until explosion

Outputs

OnBombBeginDefuse

OnBombDefuseAborted

OnBombDefused

OnBombExploded