Halloween zapper: Difference between revisions
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Confirm:can it actually be enabled and disabled?
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{{lang|Halloween zapper}}{{this is a| | {{lang|Halloween zapper}}{{this is a|point entity|game=Team Fortress 2|name=halloween_zapper}} When triggered, it plays a particle effect on players within an area. Despite the default FGD description of "Halloween Hell zapper," it does nothing on its own aside from playing the particle effect. | ||
==Keyvalues== | ==Keyvalues== |
Revision as of 18:51, 17 May 2024


halloween_zapper
is a point entity available in Team Fortress 2. When triggered, it plays a particle effect on players within an area. Despite the default FGD description of "Halloween Hell zapper," it does nothing on its own aside from playing the particle effect.
Keyvalues
- Custom Touch Trigger ([todo internal name (i)]) <targetname>
- The trigger that defines which players to zap.
- Zapper Type ([todo internal name (i)]) <choices>
- 0: Zap on touch
- 1: Zap only on input
Inputs
- ZapTouching
- Zap all touching players.
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
