Dod bomb dispenser: Difference between revisions
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Note:Entity is missing from the valve dod.fgd file - june 28 2006 update
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{{wrongtitle|title=dod_bomb_dispenser}} | {{wrongtitle|title=dod_bomb_dispenser}} | ||
{{note|Entity is missing from the valve dod.fgd file - june 28 2006 update}} | |||
==Entity Description== | ==Entity Description== | ||
Revision as of 22:28, 11 July 2006

Entity Description
This entity is a solid which is tied to an entity. It is generally in marked out in game by a bomb stack model. It will give the specified team a bomb in a detonation type map.
Keyvalues
- targetname
- <string> Name given to the entity
- dispense_team
- <choices> The team that will be placing a bom at this point
Value Description 1 Both 2 Allies 3 Axis
- StartDisabled
- <choices> Weather or not the entity starts disabled
Value Description 0 No 1 Yes
Inputs
- Enable
- Enables the entity
- Disable
- Disables the entity
Outputs
- OnTntPickup
- Sent when a player pick up TNT
Note:May not work