City17 Episode 1: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (NOUG4AT moved page City17 Episode 1 to City17 Episode 1/en)
mNo edit summary
Line 1: Line 1:
{{Multiple issues|
{{langsp}}
{{Underlinked|date=January 2024}}
{{Orphan|date=January 2024}}
}}
 
{{Software page
| name = City 17: Episode One
| shortdesc = City 17 aims to bring the player a Rebel perspective of the Half-Life 2 universe. From the city streets to the canals, ''City 17'' ventures during the events of {{hl2ep1|3.1}}.
| has workshop =
 
| release =
| type          = Mod
| mode = SP
| genre = Indie FPS
| platform = PC
| engine = Source
| branch = Source 07
| developer = GearDev Studios
| publisher = GearDev Studios
| deck          = Unsupported
| mod status    = dead
| mod of        = Half-Life 2
| mod download  = https://github.com/KyleGospo/City-17-Episode-One-Source
| branch comment = Modified
 
| desc = {{HL2}} '''City 17: Episode One''' is a mod for {{hl2ep1|4.1}} created by Gear.
| website      = https://kylegospodneti.ch/work/city17/
| moddb        = mods/city-17-episode-1
| background gradient = radial-gradient(ellipse at top, #F3AE37, #33240C)
| background = [[File:Software Cover - City 17- Episode One.jpg]]
| trailer      = https://www.moddb.com/mods/city-17-episode-1/videos/city-17-episode-one-trailer
| screenshot 1 = C17 city day 020000.jpg
| screenshot 2 = C17 city day 020003.jpg
| screenshot 3 = C17 city day 020001.jpg
| screenshot 4 = C17 city day 020002.jpg
| screenshot 5 = C17 city day 030073.jpg
| screenshot 6 = C17 city day 030074.jpg
| screenshot 7 = C17 city day 030075.jpg
| screenshot 8 = C17 city day 030076.jpg
| screenshot 9 = C17 city day 030078.jpg
| screenshot 10 = C17 city day 030083.jpg
| screenshot 11 = C17 city day 040018.jpg
| screenshot 12 = C17 city day 040019.jpg
| screenshot 13 = C17 city day 040020.jpg
| screenshot 14 = C17 city day 01a0001.jpg
| screenshot 15 = C17 city day 01a0002.jpg
 
 
}}


== Features ==
== Features ==

Revision as of 08:30, 11 April 2024

English (en)Translate (Translate)

Features

  • Volumetric Lighting with smaller features included:
    • God Rays for sun effects against Geometry.
    • Light shafts generated by any light source when casted into a dark exterior or Interior.
    • Planned features to work without the need of DX10, much like other games require. Play without the worry of any needed hardware upgrades or software.
  • Dynamic Lighting, including scalable lighting in realtime, with proper occlusion, and realtime shadowing.
  • SSAO (Screen Space Ambient Occlusion) Creating softer shadows at 'real' and 'compile' time.
  • Improved AI, resulting in more realistic battles, and smarter Opponents.

All features capable of running on a Mid-Range PC and beyond.

System requirements

Windows Windows
Minimum Recommended
Operating system (OS) Windows Windows 7 or later
Processor (CPU) 2.6 Dual or Quad GHz processor
System memory (RAM) 1024MB
Hard disk drive (HDD/SSD) 10GB*
Video card (GPU) DirectX 9+ GPU - Geforce family 8-9 -200 and above

Screenshots

Website/contacts