Monster scorpion (WANTED!): Difference between revisions

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{{EntityTabs|monster_scorpion|wanted=1|gunman=1|main = {{PAGENAME}}}}
{{tabs|monster_scorpion|wanted=1|gunman=1|main = {{PAGENAME}}}}
{{infotable
{{infotable
|monster_scorpion
|monster_scorpion

Revision as of 00:52, 19 January 2024

monster_scorpion
Wantedhl-scorpion.png
TypePoint entity
EngineGoldSrc
AvailabilityWANTED! WANTED!
 

monster_scorpion is an e0 available in WANTED! WANTED!.Template:1 topicon

Warning.pngWarning:
  • The {{{game}}} parameter is inconsistent with the name defined by the {{Wanted}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to WANTED!.
  • The {{{engine}}} parameter is inconsistent with the name defined by the {{1}} template.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.

This creates a hostile Armed Scorpion NPC.

Note.pngNote:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.

Keyvalues

Template:KV GoldSrc BaseNPC

Flags

Wait Till Seen : [1]
Gag (No IDLE sounds until angry) : [2]
MonsterClip : [4]
No wreckage : [8]
Prisoner : [16]
Start inactive : [64]
Wait for script : [128]
Pre-disaster : [256]
Only for use with monster_scientist and monster_barney. Has no effect on aliens.
Fade corpse : [512]
Not in Deathmatch : [2048]
!FGD for some entities.