Creating an activity: Difference between revisions
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Note:It is not necessary to declare shared activities.
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<pre> DECLARE_ACTIVITY( ACT_NEWNPC_ACTIVITY )</pre> | <pre> DECLARE_ACTIVITY( ACT_NEWNPC_ACTIVITY )</pre> | ||
{{note|It is not necessary to declare shared activities.}} | {{note|It is not necessary to declare shared activities.}} | ||
{{navbar|Creating a task|Creating an NPC|Creating | {{navbar|Creating a task|Creating an NPC|Creating a condition}} |
Revision as of 13:04, 8 June 2006
The first step to creating an activity for your NPC is to create a name for it and add it to the enum. Here's an example name for an activity: ACT_COMBINE_BUGBAIT.
Once the activity is added to the enum, you must use the DECLARE_ACTIVITY macro in the AI_BEGIN_CUSTOM_NPC section.
Here's an example of the DECLARE_ACTIVITY code:
DECLARE_ACTIVITY( ACT_NEWNPC_ACTIVITY )
