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| ==== [[user:Zips|Zips]] ==== | | ==== [[user:Zips|Zips]] ==== |
| <div class='categoryboxout' {{CategoryBox}}> | | <div class='categoryboxout' {{CategoryBox}}> |
| *Game: {{CSS}} [[Counter-Strike: Source]] | | *Game: {{CSS}} [[Counter-Strike: Source]] & {{HL2}} [[Half-Life 2]] |
| *OS: Windows Vista Ultimate (Beta 2, Build 5384, x86) | | *OS: Windows Vista Ultimate (Beta 2, Build 5384, x86) |
| *DX: Version 10 | | *DX: Version 10 |
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| '''Average FPS''' | | '''Average FPS''' |
| *45.33 FPS (1280x1024) | | *45.33 FPS (1280x1024) On CS: Source Stress Test |
| | *Couldn't measure accurately in Half-Life 2 due to random glitches. |
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| '''Comments''' | | '''Comments''' |
| *There are minor hiccups here or there in terms of overall smoothness. | | *The CS: Source stress test ran without issue during my test. In-game it ran ok with minor hitching here and there. Problem is, I didn't playtest it long enough. |
| Could be caused by the lack of fully functional sound card drivers.
| | *Half-Life 2 was where I started to try playing for long periods of time. After a period of about 20 minutes of playing, the game completely froze for over 30 seconds and when control returned to me all sounds have disappeared. The only way to fix this was to restart the game. |
| | *Textures and world geometry also completely disappared on me. Antlions would only appear as shadows on the ground. |
| | *The game ultimately hardlocked my computer prompting me to use the reset button on my machine. This happened multiple times seemingly randomly. Vista is using an early version of DirectX 10, and there seems to be a number of issues for games using DirectX 9 (and possibly earlier). |
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Revision as of 17:44, 7 June 2006
This space is for people (the user community) testing the compatibility and/or the performance of current Valve games as well as the Steam platform, on the next generation Windows.
Purpose
The idea is to help Valve optimize their games for the next consumer platform by giving them performance samples similar to what they gathered with their stress tests.
Current Vista
Beta 2 Build 5384.4
http://download.windowsvista.com/preview/beta2/en/x86/download.htm
http://download.windowsvista.com/preview/beta2/en/x64/download.htm
http://download.windowsvista.com/preview/beta2/de/x86/download.htm
http://download.windowsvista.com/preview/beta2/de/x64/download.htm
http://download.windowsvista.com/preview/beta2/jp/x86/download.htm
http://download.windowsvista.com/preview/beta2/jp/x64/download.htm
Steam Forums Vista Discussion
Steam Forums Vista Discussion
Drivers downloads
These are the latest drivers, but might be for an older Vista build. For each of the following set of drivers, please read the readme for the list of supported devices.
ATi Catalyst Video Drivers
The OOB drivers for 5308 are the same as the drivers from ATI's website.
Nvidia nForce System Drivers
Nvidia Forceware Video Drivers
Creative Sound Cards
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Results
Windows Vista Build 5308
- Game:
Counter-Strike: Source
- OS: Windows Vista Home Premium (6.0, Build 5308, x86)
- DX: Version 9L
- CPU: AMD Athlon 64 3200+ 2.21GHz (Overclocked from 2.01GHz)
- Video: NVIDIA Geforce 6600GT (Driver Version: 6.14.10.8682)
- Memory: 1GB PC3200 DDR So-Dimm
Video Settings
- Shader Detail: High
- Model Detail: High
- Shadow Detail: High
- Texture Detail: High
- Filtering: Antistropic 16X
- Water: Reflect All
- AA: None
- VSync: Off
- HDR: Full (Where available)
Average FPS
- Game:
Counter-Strike: Source
- OS: Windows Vista Home Basic (6.0, Build 5308, x86)
- DX: Version 9L
- CPU: iP4 3.06 GHz 533 MHz FSB
- Video: NVIDIA Geforce FX Go5600 (Driver Version: 6.8.0.0)
- Memory: 1.25GB PC2700 DDR So-Dimm
Video Settings
- Shader Detail: High
- Model Detail: High
- Shadow Detail: High
- Texture Detail: High
- Filtering: Triliniear
- Water: Simple Reflections
- AA: none
- VSync: off
Average FPS
- 57.43 FPS (800x600)
- 39.58 FPS (1024x768)
- Game:
Counter-Strike: Source
- OS: Windows Vista Ultimate Edition (6.0, Build 5308, x86)
- DX: Version 9L
- CPU: AMD Athlon64 X2 3200+
- Video: ATi Radeon 9800 Pro (Driver Version: 5308 Vista Beta)
- Memory: 1GB PC3200
Video Settings
- Shader Detail: High
- Model Detail: High
- Shadow Detail: High
- Texture Detail: High
- Filtering: Antistropic 4X
- Water: Reflect All
- AA: 2x
- VSync: Off
- HDR: Full (Where available)
Average FPS
Video Settings
- All settings on high as detected by HL2 (same as in XP)
- HDR: Full (Where available)
Average FPS
Comments
- Everything looks great
- Must turn off Desktop Composition via ctrl-shift-F9 (will make play perfect)
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Windows Vista Build 5342
- Game:
Day of Defeat: Source
- OS: Windows Vista Ultimate Edition (6.0, Build 5342, x64)
- DX: Version 9L
- CPU: AMD Athlon64 3200
- Video: ATi Radeon X300
- Memory: 1GB
Video Settings
Performance
- Game:
Half-Life 2 and Garry's Mod 9
- OS: Windows Vista Ultimate Edition (6.0, Build 5342, x86)
- DX: Version 9L
- CPU: PENTIUM D 820 3.2GHZ Per core (Dual Core)
- Video: ATi Radeon X1300 512MB (Driver Version: 5308 Vista Beta)
- Memory: 1GB PC4800 DDR 2
Video Settings
- Shader Detail: High
- Model Detail: High
- Shadow Detail: High
- Texture Detail: High
- Filtering: Antistropic 16X
- Water: Reflect All
- AA: 4x
- VSync: on (75hz)
- HDR: Full
Average FPS
bugs
- In windowed mode screen doesn't fit window and offsets mouse
- Jumpy with desktop composition enabled
- Game:
Half-Life 2: Lost Coast
- OS: Windows Vista Ultimate Edition (6.0, Build 5342, x86)
- DX: Version 9L
- CPU: AMD Athlon64 X2 4400+ 2.2GHz (Dual Core)
- Video: ATi Radeon X1900 XTX (Driver Version: 5308 Vista Beta)
- Memory: 2GB PC3200 DDR 2-2-2
Video Settings
- Shader Detail: High
- Model Detail: High
- Shadow Detail: High
- Texture Detail: High
- Filtering: Antistropic 16X
- Water: Reflect All
- AA: 6x
- VSync: Off
- HDR: Full (Where available)
Average FPS
Comments
- Very minor texture corruption at places
- Pink textures still a problem
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Windows Vista Build 5365
No data
No data available yet.
Just a text to fit the whole layout together :), normally this will set automatically by putting text in the capsuleboxes. Normally I work @ 1024/768 where the column will fit perfectly to each other.. Now @ college I work @ 1280/1024, what fucks up the layout.. When adding data in here, please remove these sentences.. :)
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Windows Vista Build 5384
- Game:
Counter-Strike: Source & Half-Life 2
- OS: Windows Vista Ultimate (Beta 2, Build 5384, x86)
- DX: Version 10
- CPU: AMD AthlonXP 2500+ 1.83GHz
- Video: NVIDIA Geforce 6800GT (Driver Version: 87.98)
- Memory: 1GB PC2700
Video Settings
- Shader Detail: High
- Model Detail: High
- Shadow Detail: High
- Texture Detail: High
- Filtering: Antistropic 8X
- Water: Reflect All
- AA: 2x
- VSync: Off
- HDR: Full (Where available)
Average FPS
- 45.33 FPS (1280x1024) On CS: Source Stress Test
- Couldn't measure accurately in Half-Life 2 due to random glitches.
Comments
- The CS: Source stress test ran without issue during my test. In-game it ran ok with minor hitching here and there. Problem is, I didn't playtest it long enough.
- Half-Life 2 was where I started to try playing for long periods of time. After a period of about 20 minutes of playing, the game completely froze for over 30 seconds and when control returned to me all sounds have disappeared. The only way to fix this was to restart the game.
- Textures and world geometry also completely disappared on me. Antlions would only appear as shadows on the ground.
- The game ultimately hardlocked my computer prompting me to use the reset button on my machine. This happened multiple times seemingly randomly. Vista is using an early version of DirectX 10, and there seems to be a number of issues for games using DirectX 9 (and possibly earlier).
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Required
- Adding publisher details to steam client/game executables. Will help in publisher verification at Vista security checks.
- Using CTRL-SHIFT-F9 to turn off Desktop Composition will be extremely helpful.
Links
Screenshots
Videos
HL2 in a Window
This video was made by Suede. Settings can be found further up the page.