De/Perfect Dark Source: Creating a Map: Difference between revisions

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m (clean up)
m (→‎Hammer-Editor einstellen: clean up, replaced: {{clear}} → {{clr}} (2))
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[[Image:Perfect_dark_source_hammer2.png|thumb|left|200px|Step 2]]
[[Image:Perfect_dark_source_hammer2.png|thumb|left|200px|Step 2]]
[[Image:Perfect_dark_source_hammer3.png|thumb|left|200px|Step 3]]
[[Image:Perfect_dark_source_hammer3.png|thumb|left|200px|Step 3]]
{{clear}}
{{clr}}
[[Image:Perfect_dark_source_hammer4.png|thumb|left|200px|Step 4]]
[[Image:Perfect_dark_source_hammer4.png|thumb|left|200px|Step 4]]
[[Image:Perfect_dark_source_hammer5.png|thumb|left|200px|Step 5]]
[[Image:Perfect_dark_source_hammer5.png|thumb|left|200px|Step 5]]
[[Image:Perfect_dark_source_hammer6.png|thumb|left|200px|Step 6]]
[[Image:Perfect_dark_source_hammer6.png|thumb|left|200px|Step 6]]
{{clear}}
{{clr}}





Revision as of 01:06, 6 January 2024

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Hammer-Editor einstellen

Folge den Bildern um den Hammer-Editor so einzustellen damit man Maps für Perfect Dark:Source kreieren kann!


Step 1
Step 2
Step 3
Step 4
Step 5
Step 6


Entities

  • trigger_zone : Brush entity wird beim King of the Hill Modus verwendet.