Rpg missile: Difference between revisions
		
		
		
		
		
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Thunder4ik (talk | contribs) m (→top: clean up, replaced: {{Language subpage → {{langsp)  | 
				m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)  | 
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{{  | {{this is a|e0|game=Half-Life 2|name=rpg_missile}}  | ||
This is the rocket created and launched by the [[weapon_rpg|rocket launcher's]] primary-fire. It is not affected by the gravity gun. The rocket follows the player's eye position upon firing. If spawned via other means, the rocket will automatically "fire" itself.  | This is the rocket created and launched by the [[weapon_rpg|rocket launcher's]] primary-fire. It is not affected by the gravity gun. The rocket follows the player's eye position upon firing. If spawned via other means, the rocket will automatically "fire" itself.  | ||
[[File:rpg_missile.jpg|120px|right|thumb|The rpg_missile model.]]  | [[File:rpg_missile.jpg|120px|right|thumb|The rpg_missile model.]]  | ||
Revision as of 13:09, 4 January 2024
rpg_missile  is an   e0  available in 
 Half-Life 2.
This is the rocket created and launched by the rocket launcher's primary-fire. It is not affected by the gravity gun. The rocket follows the player's eye position upon firing. If spawned via other means, the rocket will automatically "fire" itself.