Logic playmovie: Difference between revisions
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{{ | {{this is a|e0|name=logic_playmovie|since=Alien Swarm}} It plays a movie of .bik or .ivf format and allows for various playback options. It is not supported in {{csgo|4}} | ||
==Keyvalues== | ==Keyvalues== |
Revision as of 11:45, 4 January 2024
logic_playmovie
is an e0 available in all Source games since
Alien Swarm. It plays a movie of .bik or .ivf format and allows for various playback options. It is not supported in
Counter-Strike: Global Offensive
Keyvalues
- Allow User to Skip ([todo internal name (i)]) <boolean>
- Whether or not the user may skip the video with common keys.
- Loop Video ([todo internal name (i)]) <boolean> (in all games since
)
- If set to true, the movie will loop forever, until told to stop.
- Fade In Time ([todo internal name (i)]) <float> (in all games since
)
- Time it takes for the video to fade in.
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- PlayMovie
- Play the movie.
- PlayMovieForAllPlayers (in all games since
)
- Play the movie for all connected players.
- PlayLevelTransitionMovie <string > (in all games since
)
- Plays a movie with specific settings used for level transitions. Pass the name of the movie in the parameters. To be fired at the end of a level.
- FadeAllMovies (in all games since
)
- Fade movies out for all players connected.
Outputs
- OnPlaybackFinished
- Fired when the movie has completed playing back or was skipped by the user.