Comp propcombine volume: Difference between revisions

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It is also available in all games with {{teamspen|4}} installed. It combines specified props within it volume in to a single one, thus optimizing the rendering of them.
It is also available in all games with {{teamspen|4}} installed. It combines specified props within it volume in to a single one, thus optimizing the rendering of them.
{{Note|If you are experiencing problems with static prop combining not working, make sure srctools.vdf in your vmf's directory is set up with the correct path to studiomdl.exe}}
{{Note|If you are experiencing problems with static prop combining not working, make sure srctools.vdf in your vmf's directory is set up with the correct path to studiomdl.exe}}

Revision as of 02:04, 4 January 2024

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It is also available in all games with TeamSpen's Hammer Addons TeamSpen's Hammer Addons installed. It combines specified props within it volume in to a single one, thus optimizing the rendering of them.

Note.pngNote:If you are experiencing problems with static prop combining not working, make sure srctools.vdf in your vmf's directory is set up with the correct path to studiomdl.exe


Keyvalues

Name (name) <string>
Two sets with the same name will be treated as one.
Model Filter (prop) <model path>
If set, a combinable model used to filter which others will be combined. The propcombine set will only apply to models which could be combined with this one.
Skin Filter (skin) <integer>
The skin for the Model Filter.

See also