Exec: Difference between revisions
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Tip:The
Tip:
Warning:Recursive executions crash the game!
Example:If the CFG file
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Thunder4ik (talk | contribs) m (→Usage: clean up, replaced: {{ModernTip| → {{tip| (2), {{ModernWarning| → {{warning|) |
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* The optional <code>[path id]</code> argument can be used to specify a different path to execute CFG files from. Its first character must be <code>*</code>. | * The optional <code>[path id]</code> argument can be used to specify a different path to execute CFG files from. Its first character must be <code>*</code>. | ||
{{ | {{tip|The <code>exec</code> command can be used in the [[launch options]] with <code>-exec <filename></code>, for example <code>-exec [[autoexec]]</code> will always execute the CFG file <code><game>/cfg/autoexec.cfg</code> when the game starts (which is overkill, because the game already executes autoexec.cfg even without this launch option).}} | ||
{{ | {{tip|<code>exec</code> can save a lot of time if a sequence of commands should be executed multiple times. Instead of typing the commands into the console every time, one can save them in a CFG file and execute it using <code>exec</code>.}} | ||
{{ | {{warning|Recursive executions crash the game! {{ModernExample|If the CFG file <code><game>/cfg/keybinds.cfg</code> contains the line <code>exec keybinds</code>, then its execution will cause a game crash!}}}} | ||
== Examples == | == Examples == | ||
Revision as of 23:15, 3 January 2024
Template:Console command
exec is a console command available in all Template:Game name games.
It is used to execute .cfg files, namely a sequence of console commands.
Usage
exec <filename> [path id]
The command executes the file "//[path id]/cfg/<filename>" if it exists. The default value of [path id] is *, resulting in the default path <game>/cfg/<filename>.
- The
<filename>argument is the name of the file either with or without the .cfg extension. A path can also be prefixed. If the<filename>argument is given, the game always prints the lineExecing config: <filename>in the console. If the file does not exist, the game also prints the lineexec: couldn't exec <filename>. - The optional
[path id]argument can be used to specify a different path to execute CFG files from. Its first character must be*.
exec command can be used in the launch options with -exec <filename>, for example -exec autoexec will always execute the CFG file <game>/cfg/autoexec.cfg when the game starts (which is overkill, because the game already executes autoexec.cfg even without this launch option).exec can save a lot of time if a sequence of commands should be executed multiple times. Instead of typing the commands into the console every time, one can save them in a CFG file and execute it using exec.<game>/cfg/keybinds.cfg contains the line exec keybinds, then its execution will cause a game crash!Examples
| Command | Executed file |
|---|---|
exec config
|
<game>/cfg/config.cfg
|
exec config.cfg
| |
exec config *
| |
exec config */maps
|
<game>/maps/cfg/config.cfg
|
exec folder/config
|
<game>/cfg/folder/config.cfg
|
exec folder/config */maps
|
<game>/maps/cfg/folder/config.cfg
|
Similar Commands
There are console commands that are identical to exec, but with slight differences.
| ConCommand | Availability | Description |
|---|---|---|
execifexists
|
There is no error message execifexists: couldn't exec <filename> in the console if the specified file does not exist.
| |
execwithwhitelist
|
All console commands in the specified CFG file are executed with whitelistcmd. Commands are ignored if they are not whitelisted in <game>/bspconvar_whitelist.txt.
|