Template:Hammer++ compatibility/strings: Difference between revisions
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(Fixed Finnish) |
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| uk = Гра | | uk = Гра | ||
| vi = Trò chơi | | vi = Trò chơi | ||
| zh = 游戏 | | zh = 游戏 | ||
| fi = Peli | | fi = Peli | ||
}} | |||
| Ver = {{autolang | | Ver = {{autolang | ||
| Hammer++ Version | | Hammer++ Version | ||
| ru = Версия Hammer++ | | ru = Версия Hammer++ | ||
| vi = Bản Hammer++ có thể dùng được | | vi = Bản Hammer++ có thể dùng được | ||
| zh = Hammer++ 版本 | | zh = Hammer++ 版本 | ||
| fi = Hammer++ Versio | | fi = Hammer++ Versio | ||
}} | |||
| Notes = {{autolang | | Notes = {{autolang | ||
| Notes | | Notes | ||
| ru = Примечания | | ru = Примечания | ||
| vi = Ghi chú | | vi = Ghi chú | ||
| zh = 备注 | | zh = 备注 | ||
| fi = Muuta | | fi = Muuta | ||
}} | |||
| None = {{autolang | | None = {{autolang | ||
| None | | None | ||
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{{Important|BETA TESTERS: Remember, your job is to test P2CE and its tools. Please refrain from using Hammer++ with P2CE.}} | {{Important|BETA TESTERS: Remember, your job is to test P2CE and its tools. Please refrain from using Hammer++ with P2CE.}} | ||
| vi = Không được hỗ trợ bởi nhà phát triển; Họ sẽ không giải pháp nêu tìm được vấn đề về Hammer++ | | vi = Không được hỗ trợ bởi nhà phát triển; Họ sẽ không giải pháp nêu tìm được vấn đề về Hammer++ | ||
| zh = 因开发者而不支持;如果出现任何问题,他们不会提供帮助 | | zh = 因开发者而不支持;如果出现任何问题,他们不会提供帮助 | ||
| fi = Ei kehittäjien tukema; He eivät auta sinua jos löydät ongelmia | | fi = Ei kehittäjien tukema; He eivät auta sinua jos löydät ongelmia | ||
}} | |||
| l4d2 Notes = {{autolang | | l4d2 Notes = {{autolang | ||
| Some models may appear as errors | | Some models may appear as errors | ||
| vi = Một số mô phỏng có thể hiện thành lỗi (ERROR) | | vi = Một số mô phỏng có thể hiện thành lỗi (ERROR) | ||
| zh = 某些模型可能显示为 ERROR | | zh = 某些模型可能显示为 ERROR | ||
| fi = Jotkut mallit saattavat näkyä virheinä (ERROR) | | fi = Jotkut mallit saattavat näkyä virheinä (ERROR) | ||
}} | |||
| momentum Notes = {{Confirm}} | | momentum Notes = {{Confirm}} | ||
Line 73: | Line 74: | ||
| Similar to [[Hammer++/Docs/Installation for Other Games#Installing Hammer++|standard method]], but make sure to view [https://github.com/RealParSec/realparsec.github.io/blob/master/README.md this file] as well for additional steps | | Similar to [[Hammer++/Docs/Installation for Other Games#Installing Hammer++|standard method]], but make sure to view [https://github.com/RealParSec/realparsec.github.io/blob/master/README.md this file] as well for additional steps | ||
| vi = Xem [https://github.com/RealParSec/realparsec.github.io/blob/master/README.md cái file này] để hưỡng dẫn cài cho {{gmod|3.1}}. | | vi = Xem [https://github.com/RealParSec/realparsec.github.io/blob/master/README.md cái file này] để hưỡng dẫn cài cho {{gmod|3.1}}. | ||
| zh = 与[[Hammer++/Docs/Installation for Other Games#Installing Hammer++|常规方式]]相似,但请查看 [https://github.com/RealParSec/realparsec.github.io/blob/master/README.md 此文件]以了解额外步骤 | | zh = 与[[Hammer++/Docs/Installation for Other Games#Installing Hammer++|常规方式]]相似,但请查看 [https://github.com/RealParSec/realparsec.github.io/blob/master/README.md 此文件]以了解额外步骤 | ||
| fi = Samankaltainen kuin [[Hammer++/Docs/Installation for Other Games#Installing Hammer++|normaali tapa]], mutta katso myös [https://github.com/RealParSec/realparsec.github.io/blob/master/README.md tätä tiedostoa] lisäaskeleille | | fi = Samankaltainen kuin [[Hammer++/Docs/Installation for Other Games#Installing Hammer++|normaali tapa]], mutta katso myös [https://github.com/RealParSec/realparsec.github.io/blob/master/README.md tätä tiedostoa] lisäaskeleille | ||
}} | |||
| bms (Steam) Notes = {{autolang | | bms (Steam) Notes = {{autolang | ||
| New lighting entities may not show in lighting preview; use old entities during light test and swap to final for full compile | | New lighting entities may not show in lighting preview; use old entities during light test and swap to final for full compile | ||
| vi = Các thực thể ánh sáng mới có thể không hiển thị trong xem trước ánh sáng; sử dụng các thực thể cũ trong quá trình kiểm tra ánh sáng và hoán đổi thành bản cuối cùng để biên dịch đầy đủ. | | vi = Các thực thể ánh sáng mới có thể không hiển thị trong xem trước ánh sáng; sử dụng các thực thể cũ trong quá trình kiểm tra ánh sáng và hoán đổi thành bản cuối cùng để biên dịch đầy đủ. | ||
| zh = 新的光照实体可能不会在光照预览中显示;在光照测试中使用旧实体并切换到 final 以进行最终编译 | | zh = 新的光照实体可能不会在光照预览中显示;在光照测试中使用旧实体并切换到 final 以进行最终编译 | ||
| fi = Uudet valaistus entiteetit eivät saata näkyä valaistus esikatselussa; käytä vanhoja entiteettejä testinä ja vaihda uusimpiin viimeistä kokoamista varten | | fi = Uudet valaistus entiteetit eivät saata näkyä valaistus esikatselussa; käytä vanhoja entiteettejä testinä ja vaihda uusimpiin viimeistä kokoamista varten | ||
}} | |||
| bms (Mod) Notes = {{autolang | | bms (Mod) Notes = {{autolang | ||
| Make sure to point towards the Source 2007 compilers! | | Make sure to point towards the Source 2007 compilers! | ||
| vi = Nhớ phải chọn công cụ biên dịch (complier) bản Source 2007! | | vi = Nhớ phải chọn công cụ biên dịch (complier) bản Source 2007! | ||
| zh = 请务必指定为 Source 2007 编译器! | | zh = 请务必指定为 Source 2007 编译器! | ||
| fi = Muista osoittaa Source 2007 kokoaja ohjelmia päin | | fi = Muista osoittaa Source 2007 kokoaja ohjelmia päin | ||
}} | |||
}}</onlyinclude> | }}</onlyinclude> |
Revision as of 10:38, 18 December 2023
Number of strings:11
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- [confirm]
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