User:SirYodaJedi/My compile settings: Difference between revisions
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SirYodaJedi (talk | contribs) m (→{{quake|4}} (ericw-tools): don't need wadpath for vis and rad; already) |
SirYodaJedi (talk | contribs) |
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=== RAD === | === RAD === | ||
{{codeblock|light.exe -lit -lux -extra4 -emissivequality high -bounce 8 -phong 1 -phong_angle 44 -dirt _surflight_radiosity 1 - | {{codeblock|light.exe -lit -lux -extra4 -emissivequality high -bounce 8 -phong 1 -phong_angle 44 -dirt _surflight_radiosity 1 -basedir "d:/path/to/id1" -gamedir "d:/path/to/moddir" "mapname"}} | ||
== {{quake2|4}} (KMQBSP+Arghrad220) == | == {{quake2|4}} (KMQBSP+Arghrad220) == |
Revision as of 12:31, 29 November 2023
Quake (ericw-tools)
Designed for 2.0.0-alpha3 or newer
BSP
VIS
RAD
Quake II (KMQBSP+Arghrad220)
Todo:
Quake III (q3map2 from NetRadiant-Custom)
Todo:
GoldSrc
CSG
BSP
VIS
RAD
- If targeting 25th Anniversary Update or newer
- If targeting pre-25th Anniversary Update OpenGL renderer
Source
Todo: