User:SirYodaJedi/My compile settings: Difference between revisions
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__FORCETOC__ | __FORCETOC__ | ||
== {{quake|4}} ([[ericw-tools]]) == | == {{quake|4}} ([[ericw-tools]]) == | ||
{{todo|{{nbsp}} }} | {{todo|{{nbsp}} }} | ||
=== BSP === | |||
{{codeblock|qbsp.exe -v -basedir "d:/path/to/id1" -gamedir "d:/path/to/moddir" -wadpath "d:/path/to/moddir" "mapname"}} | |||
=== VIS === | |||
{{codeblock|vis.exe -v -noambient -basedir "d:/path/to/id1" -gamedir "d:/path/to/moddir" -wadpath "d:/path/to/moddir" "mapname"}} | |||
=== RAD === | |||
{{codeblock|light.exe -v -lit -lux -extra4 -emissivequality high -basedir -bounce 8 -phong 1 -phong_angle 44 -dirt "d:/path/to/id1" -gamedir "d:/path/to/moddir" -wadpath "d:/path/to/moddir" "mapname"}} | |||
== {{quake2|4}} (KMQBSP+Arghrad220) == | == {{quake2|4}} (KMQBSP+Arghrad220) == | ||
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== {{GoldSrc|4}} == | == {{GoldSrc|4}} == | ||
=== CSG === | === CSG === | ||
{{codeblock|hlcsg.exe -console 0 -wadinclude include "mapname"}} | {{codeblock|hlcsg.exe -console 0 -wadinclude include -v "mapname"}} | ||
=== BSP === | === BSP === | ||
{{codeblock|hlbsp.exe -console 0 -nohull2 "mapname"}} | {{codeblock|hlbsp.exe -console 0 -nohull2 -v "mapname"}} | ||
=== VIS === | === VIS === | ||
{{codeblock|hlvis.exe -console 0 -full "mapname"}} | {{codeblock|hlvis.exe -console 0 -full -v "mapname"}} | ||
=== RAD === | === RAD === | ||
; If targeting 25th Anniversary Update or newer | ; If targeting 25th Anniversary Update or newer | ||
{{codeblock|hlrad.exe -console 0 -extra -limiter 255 "mapname"}} | {{codeblock|hlrad.exe -console 0 -extra -limiter 255 -v "mapname"}} | ||
; If targeting pre-25th Anniversary Update OpenGL renderer | ; If targeting pre-25th Anniversary Update OpenGL renderer | ||
{{codeblock|hlrad.exe -console 0 -extra "mapname"}} | {{codeblock|hlrad.exe -console 0 -extra -v "mapname"}} | ||
== {{src|4}} == | == {{src|4}} == | ||
{{todo|{{nbsp}} }} | {{todo|{{nbsp}} }} | ||
=== BSP === | === BSP === | ||
{{codeblock|vbsp.exe -game "path/to/gameinfo" "mapname"}} | {{codeblock|vbsp.exe -v -game "d:/path/to/gameinfo" "mapname"}} | ||
=== VIS === | === VIS === | ||
{{codeblock|vvis.exe -game "path/to/gameinfo" "mapname"}} | {{codeblock|vvis.exe -v -game "d:/path/to/gameinfo" "mapname"}} | ||
=== RAD === | === RAD === | ||
; For {{src13mp|4.1}} | ; For {{src13mp|4.1}} | ||
{{codeblock|vrad.exe -both -final -StaticPropLighting -StaticPropPolys -TextureShadows -game "path/to/gameinfo" "mapname"}} | {{codeblock|vrad.exe -both -final -StaticPropLighting -StaticPropPolys -TextureShadows -v -game "path/to/gameinfo" "mapname"}} |
Revision as of 14:58, 27 November 2023
Quake (ericw-tools)
Todo:
BSP
VIS
RAD
Quake II (KMQBSP+Arghrad220)
Todo:
Quake III (q3map2 from NetRadiant-Custom)
Todo:
GoldSrc
CSG
BSP
VIS
RAD
- If targeting 25th Anniversary Update or newer
- If targeting pre-25th Anniversary Update OpenGL renderer
Source
Todo: