Ammo 357 (GoldSrc): Difference between revisions

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[[File:W 357ammobox.png|200px|thumbnail|right|Model]]
[[File:W 357ammobox.png|200px|thumbnail|right|Model]]
[[File:W 357ammobox HD.png|200px|thumbnail|right|Model (HD pack version)]]
[[File:W 357ammobox HD.png|200px|thumbnail|right|Model (HD pack version)]]
{{This is a|ammo_357|type=e0|engine=1|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}} Ammo used for the <code>[[Weapon_357_(GoldSrc)|weapon_357]]</code>. Gives six .357 rounds when picked up.
{{This is a|name=ammo_357|e1|engine=1|game=Half-Life|game1=Half-Life: Opposing Force|game2=Half-Life: Blue Shift}} Ammo used for the <code>[[Weapon_357_(GoldSrc)|weapon_357]]</code>. Gives six .357 rounds when picked up.


== Key values ==
== Key values ==
{{Hl1 kv targetx}}
{{Hl1 kv targetx}}

Revision as of 01:02, 9 September 2023

Model
Model (HD pack version)

ammo_357 is an e1 available in Half-Life Half-Life, Half-Life: Opposing Force Half-Life: Opposing Force, and Half-Life: Blue Shift Half-Life: Blue Shift.Template:1 topicon

Warning.pngWarning:
  • The {{{engine}}} parameter is inconsistent with the name defined by the {{1}} template.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.

Ammo used for the weapon_357. Gives six .357 rounds when picked up.

Key values

Target (target) <targetname>
The targetname of an entity this entity will trigger when activated.
Delay before trigger (delay) <integer>
Delay in seconds before firing the targeted entity.
Killtarget (killtarget) <targetname>
Entity to remove when activated.