Dod bomb dispenser: Difference between revisions
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{{entity|dod_bomb_dispenser|type=e2|game=Day of Defeat: Source}} | {{entity|dod_bomb_dispenser|type=e2|game=Day of Defeat: Source}} | ||
This entity is a [[solid]] which is tied to an entity. It is generally in marked out in game by a bomb stack model. It will give the specified team a bomb in a detonation type map. | |||
This entity is a solid which is tied to an entity. It is generally in marked out in game by a bomb stack model. | |||
== | ==Key Values== | ||
{{KV Targetname}} | {{KV Targetname}} | ||
{{KV EnableDisable}} | {{KV EnableDisable}} | ||
{{KV|Team to give Bomb to|choices|The team that will be placing a bomb at this point.}} | {{KV|Team to give Bomb to|choices|The team that will be placing a bomb at this point.}} | ||
:{| class=standard-table | :{| class=standard-table | ||
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==Outputs== | ==Outputs== | ||
{{IO|OnTntPickup|Sent when a player pick up TNT {{note|May not work}}|}} | {{IO|OnTntPickup|Sent when a player pick up TNT {{note|May not work}}|}} | ||
Revision as of 23:38, 17 August 2023
This entity is a solid which is tied to an entity. It is generally in marked out in game by a bomb stack model. It will give the specified team a bomb in a detonation type map.
Key Values
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
- Team to give Bomb to ([todo internal name (i)]) <choices>
- The team that will be placing a bomb at this point.
Value Description 1 Both Teams 2 U.S. Army Only 3 Wehrmacht Only
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Outputs
- OnTntPickup
- Sent when a player pick up TNT
Note:May not work