$metalness: Difference between revisions
Jump to navigation
Jump to search
m (added category) |
No edit summary |
||
Line 1: | Line 1: | ||
$basecolor texture would multiple this mask to produce a final diffuse map. | $basecolor texture would multiple this mask to produce a final diffuse map. | ||
[[Category: | [[Category:Shader parameters|m]] |
Revision as of 10:05, 15 August 2023
$basecolor texture would multiple this mask to produce a final diffuse map.