Weapon gascan: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
 (not in fgd)  | 
				 (-entity template)  | 
				||
| Line 1: | Line 1: | ||
{{stub}}  | {{stub}}  | ||
{{ent not in fgd|nolink=1}}  | {{ent not in fgd|nolink=1}}  | ||
{{CD|CGasCan  | {{CD|CGasCan}}  | ||
{{  | {{entity|type=e0|series=Left 4 Dead|weapon_gascan}}  | ||
== Outputs ==  | == Outputs ==  | ||
{{IO|OnKilled|{{  | {{IO|OnKilled|Fired when entity is killed. (in {{l4d2|4}} this is the only entity that has this output)}}  | ||
== See Also ==  | == See Also ==  | ||
* [[weapon_gascan_spawn]]  | * [[weapon_gascan_spawn]]  | ||
* [[prop_physics]]  | * [[prop_physics]]  | ||
Revision as of 10:09, 13 August 2023
| CGasCan | 
Outputs
- OnKilled
 - Fired when entity is killed. (in 
 Left 4 Dead 2 this is the only entity that has this output)