Item suitcharger: Difference between revisions
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m (The Citadel charger overcharges to 200.) |
(→Entity Description: The Citadel/Kleiner combo will overcharge and heal too.) |
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* A Citadel recharger will be able to discharge a total of 500 Suit points, overcharging the HEV suit to a maximum of 200 Suit points, and while recharging it will also heal Health for free. | * A Citadel recharger will be able to discharge a total of 500 Suit points, overcharging the HEV suit to a maximum of 200 Suit points, and while recharging it will also heal Health for free. | ||
* Kleiner's recharger will be able to discharge a total of 25 Suit points. | * Kleiner's recharger will be able to discharge a total of 25 Suit points. | ||
* A Citadel/Kleiner's recharger combo (with both flags checked) will be able to discharge a total of 30 Suit points. | * A Citadel/Kleiner's recharger combo (with both flags checked) will be able to discharge a total of 30 Suit points, overcharging the HEV suit to a maximum of 200 Suit points, and while recharging it will also heal (a total of 15) Health for free. | ||
Judging by placements in [[Half-Life 2]], rechargers are best placed with a height of 44-48 units between the floor and the center of the recharger entity. | Judging by placements in [[Half-Life 2]], rechargers are best placed with a height of 44-48 units between the floor and the center of the recharger entity. |
Revision as of 13:29, 15 March 2006
Entity Description
Gradually charges up HEV suit energy on use, until empty.
A suitcharger will contain the same total charge regardless of the difficulty setting.
- A normal suitcharger (without any flags checked) will be able to discharge a total of 75 Suit points.
- A Citadel recharger will be able to discharge a total of 500 Suit points, overcharging the HEV suit to a maximum of 200 Suit points, and while recharging it will also heal Health for free.
- Kleiner's recharger will be able to discharge a total of 25 Suit points.
- A Citadel/Kleiner's recharger combo (with both flags checked) will be able to discharge a total of 30 Suit points, overcharging the HEV suit to a maximum of 200 Suit points, and while recharging it will also heal (a total of 15) Health for free.
Judging by placements in Half-Life 2, rechargers are best placed with a height of 44-48 units between the floor and the center of the recharger entity.
Keyvalues
- Template:Kv targetname
- Template:Kv angles
- _minlight
- <float> Minimum light level
Flags
- 8192 : Citadel recharger
- Changes charge amount.
- 16384 : Kleiner's recharger
- Changes charge amount.
Inputs
- Template:I targetname
- Recharge
Outputs
- Template:O targetname
- OutRemainingCharge <float>
- OnHalfEmpty
- OnEmpty
- OnFull
- Recharged to full.
- OnPlayerUse