Valve Hammer Editor: Difference between revisions
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==Hammer 3.x== | ==Hammer 3.x== | ||
Originally having its installation files distributed under the name '''Worldcraft''' on the retail [[Half-Life]] CD, '''Valve Hammer Editor 3.x''' is the official [[Goldsource]] mapping tool. | Originally having its installation files distributed under the name '''Worldcraft''' on the retail [[Half-Life]] CD, '''Valve Hammer Editor 3.x''' is the official [[Goldsource]] mapping tool. | ||
===FGDs=== | |||
<!--alphabetical order--> | |||
* [[Condition_Zero_Deleted_Scenes.fgd|Condition Zero Deleted Scenes]] | |||
==Hammer 4.x== | ==Hammer 4.x== | ||
'''Valve Hammer Editor 4.x''', provided as a component of the [[Source SDK]], is the official [[Source]] mapping tool. Apart from the construction of level architecture, Valve Hammer Editor 4.x is also heavily involved with creating level events and scripting. | '''Valve Hammer Editor 4.x''', provided as a component of the [[Source SDK]], is the official [[Source]] mapping tool. Apart from the construction of level architecture, Valve Hammer Editor 4.x is also heavily involved with creating level events and scripting. |
Revision as of 22:33, 12 April 2006
Hammer 3.x
Originally having its installation files distributed under the name Worldcraft on the retail Half-Life CD, Valve Hammer Editor 3.x is the official Goldsource mapping tool.
FGDs
Hammer 4.x
Valve Hammer Editor 4.x, provided as a component of the Source SDK, is the official Source mapping tool. Apart from the construction of level architecture, Valve Hammer Editor 4.x is also heavily involved with creating level events and scripting.