List of console scripting commands: Difference between revisions
m (find is probably not a core console command, it's more part of a help system) |
m (Sakichan moved page Core Console Commands to List Console Scripting Commands: I feel bad moving this again but I think this title is more transparent) |
(No difference)
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Revision as of 08:24, 11 June 2023
Commands commonly used in Developer console scripting.
Most programming languages document the essential syntactic units of the language (statements), which are different from most built-in functions and all user-defined functions. Statements are uniquely meta-linguistic, they perform things like control flow, defining subroutines, jumping execution to certain lines, exiting the program, etc. It'd be bold to compare the console commands to a language with syntax, but the console does in fact, possess a few commands that don't affect the game world.
These few commands affect nothing but the console itself, so they are meta-linguistic in a sense. It'd be nice to have a complete palette of them, as they are the basic building blocks that manipulate commands and convars that do affect the game world. For example, alias can be used to make primitive subroutines.
- alias
- bind
- condump
- con_filter_enable
- con_filter_text
- con_filter_text_out
- con_notifytime
- con_log <file>
- con_logfile <file>
- con_timestamp
- con_trace
- developer <0-2>
- echo
- exec
- execifexists
- execwithwhitelist
- incrementvar
- multvar
- script
- setinfo
- toggle
- wait
- whitelistcmd
See also
Scripting in the TF2 wiki - for scripting idioms.