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wait is a console command available in all Source Source games. Stop command parsing for next N frames (or ticks, when run from a dedicated server).


Syntax: wait <number>

If the parameter is omitted, it defaults to 1 tick.

Example Usage

+duck; wait 150; -duck


Warning.pngWarning: Some servers disable the wait command by using the cvar sv_allow_wait_command 0. If you use a looping script (which relies on wait) on a server with wait disabled, the engine will crash.
PlacementTip.pngWorkaround: Use a script that detects if wait is enabled.
alias wait_enabled [commands to run when wait is enabled] alias wait "alias wait_enabled; [commands to run when wait is disabled]" wait 0; wait_enabled


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