Template:Entity also in GoldSrc: Difference between revisions

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<onlyinclude>{{messagebox
<onlyinclude>{{messagebox
|text = {{Entity also in Source/strings|Available}} <!--
|text = {{Entity also in Source/strings|Available}} <!--
indent-->{{#if: {{{code|}}}| {{ent|{{{1}}}_(GoldSource Engine)|{{{alt|}}}}} |<!--if code is set, calls Ent; alt gets ignored if blank
indent-->{{#if: {{{code|}}}| {{ent|{{{1}}}|{{{alt|}}}}} |<!--if code is set, calls Ent; alt gets ignored if blank
-->[[{{{1}}}|{{{alt|{{{1}}}}}}]] }}<!--if code isn't set, it's a normal link; if alt isn't set, it defaults to 1 (the parameter)
-->[[{{{1}}}|{{{alt|{{{1}}}_(GoldSource Engine)}}}]] }}<!--if code isn't set, it's a normal link; if alt isn't set, it defaults to 1 (the parameter)
--> {{Entity also in Source/strings|ForGoldSrc}}
--> {{Entity also in Source/strings|ForGoldSrc}}
|image = [[File:Hl engine logo.png|24px|link=]]
|image = [[File:Hl engine logo.png|24px|link=]]

Revision as of 08:30, 28 May 2023

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Confirm:Check if this updated template would work with any SteamVR or Source 2 pages because it won't work correctly. If there is a problem, use Template:Entity also in Source instead.

Usage

{{{1}}} is the name of another article. If {{{code}}} is set, the link will be code-ified. Use {{{alt}}} to change the link text.

Translations

Translations are done using strings subpage, which can be located here. Please follow the format to add translations for them.