User:Chipsnapper2/HL2 Xbox Research: Difference between revisions

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[[User:Chipsnapper2/HL2 Xbox Research/BSP Analysis|BSP Analysis]]
[[User:Chipsnapper2/HL2 Xbox Research/BSP Analysis|BSP Analysis]]
* Xbox-specific BSP lumps ([[Source BSP File Format]])
* Xbox-specific BSP lumps ([[Source BSP File Format]])
* Lightmaps


[[User:Chipsnapper2/HL2 Xbox Research/Texture Research|Texture Research]]
[[User:Chipsnapper2/HL2 Xbox Research/Texture Research|Texture Research]]


[[User:Chipsnapper2/HL2 Xbox Research/Checkpoints|Checkpoints and the "Restart Map" menu option]]
[[User:Chipsnapper2/HL2 Xbox Research/Checkpoints|Checkpoints and the "Restart Map" menu option]]


==See also==
==See also==

Latest revision as of 15:43, 18 May 2023

A series of research and experiments to make a custom map compile and load on Half-Life 2 Original Xbox Half-Life 2 (Xbox).

Finished guides

Running Custom Maps (Emulation)


Still researching

  • Running Custom Maps (Hardware)

BSP Analysis

Texture Research

Checkpoints and the "Restart Map" menu option

See also

Original Xbox Half-Life 2 Modding Guide

Old stuff

Original Experiments: when we were trying to get off the ground with no knowledge of HL2X.

Project HL2XMod Readme Archived: A readme that may be useful for people with Xbox hardware attempting to replace maps.