GoldSrc WAD Lists: Difference between revisions
Jump to navigation
Jump to search
Note:The file paths on this page use extended DOS format, which is case-insensitive and traditionally presented in all caps. GoldSrc is designed for case-insensitive operating systems such as Windows, a bash script can be used to convert files to all uppercase or all lowercase on case-sensitive operating systems such as Linux.
Note:
Note:
mNo edit summary |
SirYodaJedi (talk | contribs) m (→Games: remove useless H1) |
||
Line 3: | Line 3: | ||
{{note|The file paths on this page use extended DOS format, which is case-insensitive and traditionally presented in all caps. GoldSrc is designed for case-insensitive operating systems such as Windows, a bash script can be used to convert files to all uppercase or all lowercase on case-sensitive operating systems such as Linux.}} | {{note|The file paths on this page use extended DOS format, which is case-insensitive and traditionally presented in all caps. GoldSrc is designed for case-insensitive operating systems such as Windows, a bash script can be used to convert files to all uppercase or all lowercase on case-sensitive operating systems such as Linux.}} | ||
== [[:Category:Valve Games|Valve games]] == | == [[:Category:Valve Games|Valve games]] == | ||
=== {{hl|4}} === | === {{hl|4}} === |
Revision as of 20:07, 14 May 2023
This page is a list of all the .wads that the latest vanilla installations of GoldSrc games are able to read from, without moving files around. This should slightly simplify the process of setting up Hammer or JACK for any particular given game. Note that this page only lists WADs that are useful for mapping, so
CACHED.WAD
, FONTS.WAD
, GFX.WAD
, SPRAYPAINT.WAD
, and similar WADs are not listed.

Valve games
Half-Life
VALVE\DECALS.WAD VALVE\HALFLIFE.WAD VALVE\LIQUIDS.WAD VALVE\XENO.WAD
Half-Life: Opposing Force
VALVE\HALFLIFE.WAD VALVE\LIQUIDS.WAD VALVE\XENO.WAD GEARBOX\DECALS.WAD GEARBOX\OP4CTF.WAD GEARBOX\OPFOR.WAD
Half-Life: Blue Shift
BSHIFT\BARNEY.WAD BSHIFT\DECALS.WAD BSHIFT\HALFLIFE.WAD BSHIFT\LIQUIDS.WAD BSHIFT\XENO.WAD
Counter-Strike 1.6
VALVE\HALFLIFE.WAD VALVE\LIQUIDS.WAD VALVE\XENO.WAD CSTRIKE\AJAWAD.WAD CSTRIKE\CHATEAU.WAD CSTRIKE\CS_747.WAD CSTRIKE\CS_ASSAULT.WAD CSTRIKE\CS_BDOG.WAD CSTRIKE\CS_CBBLE.WAD CSTRIKE\CS_DUST.WAD CSTRIKE\CS_HAVANA.WAD CSTRIKE\CS_OFFICE.WAD CSTRIKE\CSTRAINING.WAD CSTRIKE\CSTRIKE.WAD CSTRIKE\DE_AIRSTRIP.WAD CSTRIKE\DE_AZTEC.WAD CSTRIKE\DE_PIRANESI.WAD CSTRIKE\DE_STORM.WAD CSTRIKE\DE_VERTIGO.WAD CSTRIKE\DECALS.WAD CSTRIKE\ITSITALY.WAD CSTRIKE\N0TH1NG.WAD CSTRIKE\PRODIGY.WAD CSTRIKE\TORNTEXTURES.WAD CSTRIKE\TSWAD.WAD
Counter-Strike: Condition Zero

CZERO\HLBASICS.WAD
contains all the tool textures used by the game and compiler; as such, it is not necessary to mount HALFLIFE.WAD
if not using vanilla Half-Life 1 textures.VALVE\HALFLIFE.WAD VALVE\LIQUIDS.WAD VALVE\XENO.WAD CSTRIKE\AJAWAD.WAD CSTRIKE\CHATEAU.WAD CSTRIKE\CS_747.WAD CSTRIKE\CS_ASSAULT.WAD CSTRIKE\CS_BDOG.WAD CSTRIKE\CS_CBBLE.WAD CSTRIKE\CS_DUST.WAD CSTRIKE\CS_HAVANA.WAD CSTRIKE\CS_OFFICE.WAD CSTRIKE\CSTRAINING.WAD CSTRIKE\CSTRIKE.WAD CSTRIKE\DE_AIRSTRIP.WAD CSTRIKE\DE_AZTEC.WAD CSTRIKE\DE_PIRANESI.WAD CSTRIKE\DE_STORM.WAD CSTRIKE\DE_VERTIGO.WAD CSTRIKE\ITSITALY.WAD CSTRIKE\N0TH1NG.WAD CSTRIKE\PRODIGY.WAD CSTRIKE\TORNTEXTURES.WAD CSTRIKE\TSWAD.WAD CZERO\CZCS_DOWNED.WAD CZERO\CZCS_HAVANA.WAD CZERO\CZCS_ITALY.WAD CZERO\CZCS_MILITIA.WAD CZERO\CZCS_OFFICE.WAD CZERO\CZDE_AIRSTRIP.WAD CZERO\CZDE_AZTEC.WAD CZERO\CZDE_CBBLE.WAD CZERO\CZDE_CHATEAU.WAD CZERO\CZDE_CORRUPTION.WAD CZERO\CZDE_DUST.WAD CZERO\CZDE_FASTLINE.WAD CZERO\CZDE_INFERNO.WAD CZERO\CZDE_PIRANESI.WAD CZERO\CZDE_PRODIGY.WAD CZERO\CZDE_SIENNA.WAD CZERO\CZDE_STADIUM_PI.WAD CZERO\CZDE_TIDES.WAD CZERO\CZDE_TRUTH.WAD CZERO\CZDE_VOSTOK.WAD CZERO\CZRITUAL_STANDARD.WAD CZERO\DECALS.WAD CZERO\HLBASICS.WAD
Counter-Strike: Condition Zero Deleted Scenes
VALVE\HALFLIFE.WAD VALVE\LIQUIDS.WAD VALVE\XENO.WAD CSTRIKE\AJAWAD.WAD CSTRIKE\CHATEAU.WAD CSTRIKE\CS_747.WAD CSTRIKE\CS_ASSAULT.WAD CSTRIKE\CS_BDOG.WAD CSTRIKE\CS_CBBLE.WAD CSTRIKE\CS_DUST.WAD CSTRIKE\CS_HAVANA.WAD CSTRIKE\CS_OFFICE.WAD CSTRIKE\CSTRAINING.WAD CSTRIKE\CSTRIKE.WAD CSTRIKE\DE_AIRSTRIP.WAD CSTRIKE\DE_AZTEC.WAD CSTRIKE\DE_PIRANESI.WAD CSTRIKE\DE_STORM.WAD CSTRIKE\DE_VERTIGO.WAD CSTRIKE\ITSITALY.WAD CSTRIKE\N0TH1NG.WAD CSTRIKE\PRODIGY.WAD CSTRIKE\TORNTEXTURES.WAD CSTRIKE\TSWAD.WAD CZEROR\ALAMO.WAD CZEROR\CZ_BRECONX.WAD CZEROR\CZ_DOWNED.WAD CZEROR\CZ_DRUGLAB.WAD CZEROR\CZ_END.WAD CZEROR\CZ_HIGHRISE.WAD CZEROR\CZ_HRX.WAD CZEROR\CZ_LOSTCAUSE.WAD CZEROR\CZ_MIAMI.WAD CZEROR\CZ_MOTOR.WAD CZEROR\CZ_PIPEDREAM.WAD CZEROR\CZ_RUN.WAD CZEROR\CZ_SILOX.WAD CZEROR\CZ_THINICEX.WAD CZEROR\CZ_TRAINING.WAD CZEROR\CZ_TRUTH.WAD CZEROR\DECALS.WAD CZEROR\FASTLINE.WAD CZEROR\RECOIL.WAD CZEROR\RITUAL_STANDARD.WAD CZEROR\SANDSTORM.WAD CZEROR\TURNCRANK.WAD
Day of Defeat

DOD\HLBASICS.WAD
contains all the tool textures used by the game and compiler; as such, it is not necessary to mount HALFLIFE.WAD
if not using vanilla Half-Life 1 textures.VALVE\HALFLIFE.WAD VALVE\LIQUIDS.WAD VALVE\XENO.WAD DOD\DECALS.WAD DOD\DOD_ANZIO.WAD DOD\DOD_AVALANCHE.WAD DOD\DOD_CAEN.WAD DOD\DOD_CHARLIE.WAD DOD\DOD_CHEMILLE.WAD DOD\DOD_DONNER.WAD DOD\DOD_ESCAPE.WAD DOD\DOD_FALAISE.WAD DOD\DOD_FLASH.WAD DOD\DOD_FLUGPLATZ.WAD DOD\DOD_FOREST.WAD DOD\DOD_GLIDER.WAD DOD\DOD_JAGD.WAD DOD\DOD_KALT.WAD DOD\DOD_KRAFTSTOFF.WAD DOD\DOD_MERDERET.WAD DOD\DOD_NARBY.WAD DOD\DOD_NORTHBOUND.WAD DOD\DOD_SAINTS.WAD DOD\DOD_STURM.WAD DOD\DOD_VICENZA.WAD DOD\DOD_ZALEC.WAD DOD\HLBASICS.WAD
Deathmatch Classic
VALVE\DECALS.WAD VALVE\HALFLIFE.WAD VALVE\LIQUIDS.WAD VALVE\XENO.WAD DMC\DMC.WAD
Deathmatch Classic ThreeWave CTF Beta (2003 HL2 Leak)
VALVE\DECALS.WAD VALVE\HALFLIFE.WAD VALVE\LIQUIDS.WAD VALVE\XENO.WAD DMC\DMC.WAD 3WAVE\3WAVE.WAD
Ricochet
VALVE\DECALS.WAD VALVE\HALFLIFE.WAD VALVE\LIQUIDS.WAD VALVE\XENO.WAD RICOCHET\RICOCHET.WAD
Team Fortress Classic
VALVE\HALFLIFE.WAD VALVE\LIQUIDS.WAD VALVE\XENO.WAD TFC\DECALS.WAD TFC\RAVELIN.WAD TFC\TFC.WAD TFC\TFC2.WAD