BSP Viewer: Difference between revisions
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Important:Nem chose to construct a brush for every polygon on the map by creating a 1 unit thick wall. The same thing can be said about BSP2MAP.
Important:Many things are hollow with de_nuke.bsp...
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Goldsource maps do not contain as much information about brushwork as Source maps do... | Goldsource maps do not contain as much information about brushwork as Source maps do... | ||
{{Important|Nem chose to construct a brush for every polygon on the map by creating a 1 unit thick wall.}}[https://www.youtube.com/watch?v=yA5NJOtXhg8&t=219s https://www.youtube.com/watch?v=yA5NJOtXhg8&t=219s] | {{Important|Nem chose to construct a brush for every polygon on the map by creating a 1 unit thick wall. The same thing can be said about [[BSP2MAP]].}}[https://www.youtube.com/watch?v=yA5NJOtXhg8&t=219s https://www.youtube.com/watch?v=yA5NJOtXhg8&t=219s] | ||
{{Important|Many things are hollow with de_nuke[[.bsp]]...}}[https://www.youtube.com/watch?v=yA5NJOtXhg8&t=228s https://www.youtube.com/watch?v=yA5NJOtXhg8&t=228s] | {{Important|Many things are hollow with de_nuke[[.bsp]]...}}[https://www.youtube.com/watch?v=yA5NJOtXhg8&t=228s https://www.youtube.com/watch?v=yA5NJOtXhg8&t=228s] | ||
Revision as of 02:44, 14 May 2023
BSP Viewer 1.5.6 Full is a utility by Nem is written in C++ .NET that allows you to view and export GoldSrc maps.
Requirements
- .NET Framework v1.1
Limitations
Goldsource maps do not contain as much information about brushwork as Source maps do...

https://www.youtube.com/watch?v=yA5NJOtXhg8&t=219s

https://www.youtube.com/watch?v=yA5NJOtXhg8&t=228s
See also
External links
https://nemstools.github.io/subpages/Comments/BSP_Viewer_v1.5.6_Full.html