Env wind: Difference between revisions

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m (→‎Keyvalues: fixed var types to match code)
(added 'see also' section)
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==Outputs==
==Outputs==
*{{o targetname}}
*{{o targetname}}
==See also==
*[[trigger_wind]]
*[[trigger_push]]
*[[env_rotorwash]]


[[Category:Entities]]
[[Category:Entities]]

Revision as of 13:04, 7 October 2005

Template:Wrongtitle

Entity Description

An entity to control wind in the map. Partially functional.

Availability

Template:In game Template:Game-base Template:In code

Keyvalues

<sound> Sound to be played to simulate the gusting wind.
  • minwind
<integer> Minimum speed of the wind while idling.
  • maxwind
<integer> Maximum speed of the wind while idling.
  • mingust
<integer> Minimum speed of wind gusts.
  • maxgust
<integer> Maximum speed of wind gusts.
  • mingustdelay
<float> Minimum time delay between random gusts.
  • maxgustdelay
<float> Maximum time delay between random gusts.
  • gustdirchange
<integer> Maximum amount that the wind's direction changes due to a gust, in degrees.

Inputs

Outputs

See also