Template:Fl BaseTrigger: Difference between revisions
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m (used "In" template for notes, also reworded notes for l4d2) |
m (fixed an oopise. Forgot a }}) |
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Line 2: | Line 2: | ||
{{ScrollBox|title=TriggerOnce| | {{ScrollBox|title=TriggerOnce| | ||
{{Fl|1|Clients {{in|{{l4ds}}|text=Survivors, Special Infected, Tanks}}}} | {{Fl|1|Clients {{in|{{l4ds}}|text=Survivors, Special Infected, Tanks}}}} | ||
{{Fl|2|NPCs {{in|{{l4ds}}|text=Common Infected ,Witches}} | {{Fl|2|NPCs {{in|{{l4ds}}|text=Common Infected ,Witches}}}} | ||
{{Fl|4|Pushables}} | {{Fl|4|Pushables}} | ||
{{Fl|8|Physics Objects}} | {{Fl|8|Physics Objects}} |
Revision as of 08:05, 21 April 2023
TriggerOnce:
- Pushables : [4]
- Physics Objects : [8]
- Only player ally NPCs : [16]
- Only clients in vehicles : [32]
- Everything (not including physics debris) : [64]
- Only clients *not* in vehicles : [512]
- Physics debris : [1024]
- Only NPCs in vehicles (respects player ally flag) : [2048]
- Disallow Bots : [4096]
- Correctly account for object mass (
trigger_push
used to assume 100Kg) and multiple component physics objects (car, blob...) : [4096] (in all games since)