$append: Difference between revisions

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(Clarify how $append works with examples)
m (Remove wrong Entity Categories)
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{{lang|$append|$title=$append}}
{{lang|$append|$title=$append}}
{{entity|type=[[:Category:QC_Commands|QC command]]|$append|}}
'''{{ent|$append|}}''' is a [[:Category:QC_Commands|QC command]] available in all {{src|4}} games.
 
Allows you to add more options to the specified [[$sequence|sequences]] or [[$animation|animations]] after declared.
{{inline note | ''Please see [[$continue]] QC command for further info.''}}
{{inline note | ''Please see [[$continue]] QC command for further info.''}}
Allows you to add more options to the specified [[$sequence|sequences]] or [[$animation|animations]] after declared.


==Syntax==
==Syntax==
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[[Category:Modeling]]
[[Category:Modeling]]
[[Category:QC Commands|A]]
[[Category:QC Commands|A]]
[[Category:append]]__NOTOC__
[[Category:Source]]__NOTOC__
[[Category:Source]]__NOTOC__

Revision as of 14:55, 14 April 2023

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$append is a QC command available in all Source Source games. Allows you to add more options to the specified sequences or animations after declared.

Please see $continue QC command for further info.

Syntax

 $append "SequenceName" <options>

Examples

$sequence "idle" a_idle {
	loop fps 40
	iklock "rfoot" 1 0
	iklock "lfoot" 1 0
}

// more QC stuff \\

// add this options after all other $sequence options
$append "idle" noautoik x y z

See also