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Func ladder: Difference between revisions

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{{Note|This entity does not function in {{csgo}}. Consult [[Creating Ladders (CSGO)]] for help.}}
{{Note|This entity does not function in {{csgo}}. Consult [[Creating Ladders (CSGO)]] for help.}}


==Entity description==
== Entity description ==
A ladder. Players will be able to freely move along this brush, as if it was a ladder. If you are using a model prop for the visual representation of the ladder in the map, apply the '''toolsinvisibleladder''' material to the {{Ent|func_ladder}} brush.  
A ladder. Players will be able to freely move along this brush, as if it was a ladder. If you are using a model prop for the visual representation of the ladder in the map, apply the '''toolsinvisibleladder''' material to the {{Ent|func_ladder}} brush.  


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{{intent}}
{{intent}}


==See also==
== See also ==
* [[Working Ladders]]
* [[Working Ladders]]

Revision as of 01:36, 11 March 2023

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Template:Entity

Note.pngNote:This entity has not been available since Source SDK 2006 and later and doesn't function in ep1-2 series, even if to add it to base.fgd. Use Func_useableladder instead.
Note.pngNote:This entity does not function in Counter-Strike: Global Offensive. Consult Creating Ladders (CSGO) for help.

Entity description

A ladder. Players will be able to freely move along this brush, as if it was a ladder. If you are using a model prop for the visual representation of the ladder in the map, apply the toolsinvisibleladder material to the func_ladder brush.

This entity has no keyvalues, flags, inputs, or outputs.

C++ In code, it is represented by theCInfoLadderclass, defined in thenav_ladder.cppfile.

Template:Intent

See also