Monster bigmomma (GoldSrc): Difference between revisions
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Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
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[[Image:monster_bigmomma.PNG|thumb|right|200px]] | [[Image:monster_bigmomma.PNG|thumb|right|200px]] | ||
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{{Entity|monster_bigmomma|type=e0|game=Half-Life}} It's the Gonarch boss from the chapter [[Gonarch's Lair]]. It uses a special type of node called [[info_bigmomma]] to navigate. The Gonarch dispenses [[baby headcrabs]] periodically. It's unknown if all headcrabs came from one single Gonarch, or if there are many. | |||
{{NPCNote}} | {{NPCNote}} | ||
Revision as of 10:34, 9 March 2023
Template:HL topicon Template:Entity It's the Gonarch boss from the chapter Gonarch's Lair. It uses a special type of node called info_bigmomma to navigate. The Gonarch dispenses baby headcrabs periodically. It's unknown if all headcrabs came from one single Gonarch, or if there are many.

Keyvalues
- First node ([todo internal name (i)])
Flags
- Wait Till Seen : [1]
- Gag (No IDLE sounds until angry) : [2]
- MonsterClip : [4]
- No wreckage : [8]
- Prisoner : [16]
- Start inactive : [64]
- Wait for script : [128]
- Pre-disaster : [256]
- Only for use with monster_scientist and monster_barney. Has no effect on aliens.
- Fade corpse : [512]
- Not in Deathmatch : [2048]
- !FGD for some entities.