Binary space partitioning: Difference between revisions
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== Links == | == Links == | ||
* [http://www.unrealwiki.com/wiki/BSP_Tree General info on BSP formats] | * [http://www.unrealwiki.com/wiki/BSP_Tree General info on BSP formats.] | ||
* [http://www.geocities.com/cofrdrbob/bspformat.html The Source engine BSP format] | * [http://www.geocities.com/cofrdrbob/bspformat.html The Source engine BSP format.] | ||
* [http://www.planetquake.com/qxx/bsp/ The bsp format explained in a for normal people understandable way] | * [http://www.planetquake.com/qxx/bsp/ The bsp format explained in a for normal people understandable way.] | ||
* [http://flipcode.com/articles/article_q2bsp-pf.shtml Quake 2 Engine BSP format] (for understanding and comparison) | * [http://flipcode.com/articles/article_q2bsp-pf.shtml Quake 2 Engine BSP format] (for understanding and comparison). | ||
* [[Wikipedia:Binary space partitioning|Information at Wikipedia about Binary space partitioning]] | * [[Wikipedia:Binary space partitioning|Information at Wikipedia about Binary space partitioning.]] | ||
== See also == | == See also == | ||
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* [[BSP Initialization]] | * [[BSP Initialization]] | ||
* [[Vbsp|VBSP]] | * [[Vbsp|VBSP]] | ||
[[category:Glossary]] | [[category:Glossary]] |
Revision as of 05:06, 8 March 2006
BSP stands for Binary Space Partition. *.bsp is the file extension for maps/levels used by BSP based game engines. For more information how BSP works see Binary space partitioning.
Links
- General info on BSP formats.
- The Source engine BSP format.
- The bsp format explained in a for normal people understandable way.
- Quake 2 Engine BSP format (for understanding and comparison).
- Information at Wikipedia about Binary space partitioning.