Item suitcharger: Difference between revisions

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(Height placement.)
m (The Citadel charger overcharges to 200.)
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A suitcharger will contain the same total charge regardless of the difficulty setting.
A suitcharger will contain the same total charge regardless of the difficulty setting.
* A normal suitcharger (without any flags checked) will be able to discharge a total of 75 Suit points.
* A normal suitcharger (without any flags checked) will be able to discharge a total of 75 Suit points.
* A Citadel recharger will be able to discharge a total of 500 Suit points and while recharging it will also heal Health for free.
* A Citadel recharger will be able to discharge a total of 500 Suit points, overcharging the HEV suit to a maximum of 200 Suit points, and while recharging it will also heal Health for free.
* Kleiner's recharger will be able to discharge a total of 25 Suit points.
* Kleiner's recharger will be able to discharge a total of 25 Suit points.
* A Citadel/Kleiner's recharger combo (with both flags checked) will be able to discharge a total of 30 Suit points.
* A Citadel/Kleiner's recharger combo (with both flags checked) will be able to discharge a total of 30 Suit points.

Revision as of 05:36, 9 February 2006

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Entity Description

Suit Charger

Gradually charges up HEV suit energy on use, until empty.

A suitcharger will contain the same total charge regardless of the difficulty setting.

  • A normal suitcharger (without any flags checked) will be able to discharge a total of 75 Suit points.
  • A Citadel recharger will be able to discharge a total of 500 Suit points, overcharging the HEV suit to a maximum of 200 Suit points, and while recharging it will also heal Health for free.
  • Kleiner's recharger will be able to discharge a total of 25 Suit points.
  • A Citadel/Kleiner's recharger combo (with both flags checked) will be able to discharge a total of 30 Suit points.

Judging by placements in Half-Life 2, rechargers are best placed with a height of 44-48 units between the floor and the center of the recharger entity.

Keyvalues

<float> Minimum light level

Flags

  • 8192 : Citadel recharger
Changes charge amount.
  • 16384 : Kleiner's recharger
Changes charge amount.

Inputs

Outputs

Recharged to full.
  • OnPlayerUse