Func no defuse: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
 
		
	
|  (Used templates KV/I/O BaseEntity, Lang, Back.) | mNo edit summary | ||
| Line 1: | Line 1: | ||
| {{lang|func_no_defuse}} | {{lang|title=func_no_defuse}} | ||
| {{ | {{subpage|Creating a Bomb Defusal Map}} | ||
| {{ | {{entity|func_no_defuse|type=e2|game=Counter-Strike: Global Offensive}} | ||
| ==Entity description== | ==Entity description== | ||
| No Defuse Area. The Counter-Terrorists are unable to defuse [[weapon_c4|C4 entities]] while they are touching this trigger volume. This is used in map design to prevent [[player]]s from defusing bombs through walls or floors. | No Defuse Area. The Counter-Terrorists are unable to defuse [[weapon_c4|C4 entities]] while they are touching this trigger volume. This is used in map design to prevent [[player]]s from defusing bombs through walls or floors. | ||
Revision as of 09:57, 24 January 2023

 
<Creating a Bomb Defusal Map
Entity description
No Defuse Area. The Counter-Terrorists are unable to defuse C4 entities while they are touching this trigger volume. This is used in map design to prevent players from defusing bombs through walls or floors.























