Func extinguisher: Difference between revisions
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Bug:This entity doesn't work [todo tested in ?]
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==Flags== | ==Flags== | ||
{{fl|1|Fire|}} | |||
{{fl|2|Acid|}} | |||
{{fl|4|Fireworks|}} | |||
==Inputs== | ==Inputs== | ||
{{I EnableDisable}} | {{I EnableDisable}} |
Revision as of 01:55, 24 November 2022
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CFuncExtinguisher |

Template:L4d series brush This volume entity will extinguish "infernos" set from molotovs, gas cans, etc. In other words it is a brush entity that will delete inferno entities that touch it.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
Flags
- Fire : [1]
- Acid : [2]
- Fireworks : [4]
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.